
Originally Posted by
Skyblade
Bolivar, despite the powerlevelling in the early FFs, they were never called a grind during their heyday, because grinding is a fairly new term. It was not around in the earlier days of gaming for a couple very good reasons. First, games were simple. With a game like Tetris, there is no grind, even though it is all repetition. When that's all there is to a game, it's not a grind (because there is no end objective). People who didn't like it, quit. Also, games weren't as mainstream, and gamers mostly stuck to what they knew and enjoyed. Until we had games that were complex enough, and mainstream enough, we never had the term grind. Grind came about to describe people feeling forced to play through something repetitive they did not enjoy to get to something else that you do enjoy (or think you will enjoy). People will go back and play FFIII now, and may think that some parts of it require a grind, because they don't like the endless random fights or the amount of levelling/training you had to do for it. But the people who played and loved it when it came out would never even think of it as a grind. To them, that's just the game, and they do it because it's fun. As you do.