What if they remade FFXI as a non-online RPG?
What if they remade FFXI as a non-online RPG?
Is that your final answer?
It wouldn't be the same. A lot of stuff requires you to have multiple people playing together. I don't know how a single player game would be able to handle that. Obviously you would need to be able to control multiple characters at once which would get complicated.
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Doesn't sound like a problem at all. Obviously you'd just tweak some parts so that they could easily be done with a single person controlling several characters one after another. For combat, most of it can be solved with a gambit-like system as in FF12.
Yes, FF11 offline would keep it's story, I dunno why you brought that up.
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
Fixed characters and backstories, modified gameplay... sounds good. Hope SE takes it into consideration!
Is that your final answer?
Won't ever happen.
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
I'd rather they didn't.
Edit: It's a shame that so many people assume that because FFXI is online it must have a bad story. FFXI's story is easily one of the best in the series.
Too bad the pacing isn't the best :/
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
Perhaps the story should be faster-paced?
Is that your final answer?
The plot's pacing is fine. The rest of the game is just kind of slow.
A game with FFXI gameplay is out and it is offline! FFXII.... oh wait you dont have to hit Control 1 to provoke in that one... DAMN
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Perhaps faster-paced gameplay then?
Is that your final answer?
it takes a lot of leveling up between each story related fight you do, making people (me for example) almost forget what happened earlier by the time they can get the next cutscene
isn't this poor pacing?
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
Depends how you're approaching the missions. If you already have a job of a sufficient level ~65 to complete Rise of the Zilart, 75 for Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess, burning through the missions is solely dependent on whether or not you can get people together. Nation missions might be another deal since you typically do those as you're leveling. You could also do CoP as you go, but I really don't see very many people attempting that.
If one prepares oneself properly, one can burn through these missions in a few days if one really wants to hardcore it. I know people who have completed nation missions in only a few days. There's nothing inherent in any of the missions that makes you wait longer than one day (occasional JP midnight waits) to continue.
It'd be so different that they might as well just slap a different roman number behind it.