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Thread: Final Fantasy XI Offline remake?

  1. #1

    Default Final Fantasy XI Offline remake?

    What if they remade FFXI as a non-online RPG?
    Is that your final answer?

  2. #2
    programmed by NASIR Recognized Member black orb's Avatar
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    >>> That would not even make sense..

    But with a very very very and I mean REAL VERY good story, they can pull it off I guess..
    >> The black orb glitters ominously... but nothing happens..

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    Feel the Bern Administrator Del Murder's Avatar
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    It wouldn't be the same. A lot of stuff requires you to have multiple people playing together. I don't know how a single player game would be able to handle that. Obviously you would need to be able to control multiple characters at once which would get complicated.

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    tech spirit
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    Doesn't sound like a problem at all. Obviously you'd just tweak some parts so that they could easily be done with a single person controlling several characters one after another. For combat, most of it can be solved with a gambit-like system as in FF12.

    Quote Originally Posted by black orb View Post
    But with a very very very and I mean REAL VERY good story, they can pull it off I guess..
    Yes, FF11 offline would keep it's story, I dunno why you brought that up.
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  5. #5

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    Fixed characters and backstories, modified gameplay... sounds good. Hope SE takes it into consideration!
    Is that your final answer?

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    tech spirit
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    Won't ever happen.
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    Zachie Chan Recognized Member Ouch!'s Avatar
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    I'd rather they didn't.

    Edit: It's a shame that so many people assume that because FFXI is online it must have a bad story. FFXI's story is easily one of the best in the series.

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    tech spirit
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    Too bad the pacing isn't the best :/
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  9. #9

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    Perhaps the story should be faster-paced?
    Is that your final answer?

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    The plot's pacing is fine. The rest of the game is just kind of slow.

  11. #11
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    A game with FFXI gameplay is out and it is offline! FFXII.... oh wait you dont have to hit Control 1 to provoke in that one... DAMN
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  12. #12

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    Perhaps faster-paced gameplay then?
    Is that your final answer?

  13. #13
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    it takes a lot of leveling up between each story related fight you do, making people (me for example) almost forget what happened earlier by the time they can get the next cutscene

    isn't this poor pacing?
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    Zachie Chan Recognized Member Ouch!'s Avatar
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    Quote Originally Posted by Mirage View Post
    it takes a lot of leveling up between each story related fight you do, making people (me for example) almost forget what happened earlier by the time they can get the next cutscene

    isn't this poor pacing?
    Depends how you're approaching the missions. If you already have a job of a sufficient level ~65 to complete Rise of the Zilart, 75 for Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess, burning through the missions is solely dependent on whether or not you can get people together. Nation missions might be another deal since you typically do those as you're leveling. You could also do CoP as you go, but I really don't see very many people attempting that.

    If one prepares oneself properly, one can burn through these missions in a few days if one really wants to hardcore it. I know people who have completed nation missions in only a few days. There's nothing inherent in any of the missions that makes you wait longer than one day (occasional JP midnight waits) to continue.

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    sly gypsy Recognized Member Levian's Avatar
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    It'd be so different that they might as well just slap a different roman number behind it.


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