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				Friendship *is* magic.
			
			
			
			
				
					
						
					
				
			
			
			
				
			
			 
			
				
				
				
				
				
					    
				
			
		 
		
			
				
				
				
					
 Problems with how Ice and Water where handled.
					
				
				
						
						
				
					
						
							The Elemental system is literally being dammaged by said element, not what it does.
For example when attacked by a fire elemental, you are burned, when attacked by a lightning elemental you are struck.  But if an enemy who absorbs those elements is hit. then they are healed.
However, I think the Ice and Water elements weren't thought through in this otherwise excelent game.  For Water, you are surrounded by a bubble and slammed to the floor, and for Blizzard a block of ice appears above you and drops on your head.  See the problem?  It's not the elements themselves that course the damage - it's the impact.  So enemies that absorb these elememnts should still get damage. 
They should have done these differently.  Use the other FFs as an example.
						
					 
					
				 
			 
			
			
			
			
		 
	 
		
	
 
		
		
		
	
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
				
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