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I disagree, the fights I've had (currently I'm according to the games log 20% of the way through the game or so) generally are moving pretty fast (normal difficulty) I find that without some micro management to prevent my party members from doing something ridiculously stupid during combat I've been forced on many occassions especially when theres multiple traps and enemies in an area to micro manage by pausing the game regulary to make sure I select the correct target/action for the character in question. Pulling up the radials is no more or less time consuming than the old Bioware designed system from KOTOR or KOTOR 2, or if we were to look at the JRPG genre, not too much of a stretch from ATB guages, an action is completed and though the character could continue with their AI the radial menu is called up and you can micro manage.
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