Quote Originally Posted by Jecht Shot View Post
Usually for every FF, I'll go back and talk to people after every major event. Often somebody would have interesting and relevant stuff to say, even if it wasn't totally related to the gameplay. It might just be a little bit of backstory that would immerse me in the world.
This is the biggest downer in Dragon Quest VII for me. After you go back and forth in time you have to keep speaking with townsfolk in both times before and after events to find the fragments of those slabs to open gates to the next area. So it wasn't even a minor detail or some side-quest you could activate by speaking with numerous NPCs again and again, it was to advance the game. Ugh.