I just finished the ps3 demo and the only time I noticed framerate drops were during the cutscenes. If it weren't for the publicized fact that the 360 version is smoother, i would have assumed it was normal as a lot of games in the ps2 era and even today still have choppy framerates during cinematics. Also, you should know that a lot of the comparison videos don't have the ps3 running on optimal settings. You need Full RGB range and Super White turned on, and from there you adjust your brightness settings to where the blacks seem as sharp as they need to be, and a lot of sites simply don't do this. With all of that, I have to say the game looks great running on the PS3.

With all that technical crap out of the way, I have to say the game is very fun. Over the top, action packed, and a great art style to bring it all together. The torture moves are great add-ons, and all of the animations and climax sequences just make this a great package.

That said, I've been playing God of War recently since the collection came out and Bayonetta is even more of a button masher than that game. I just keep pressing a series of triangles and finish it off with a circle, or vice versa, and just expect the big hair boot to come out at random times. I pretty much don't even bother dodging. I'm sure this will probably change fast as the game goes on, but I had to get that out of the way.

What stood out to me the most though was the sound. I was shocked to find out SEGA is only the publisher as the music is very reminiscent of the Genesis days to me. The sound effects as well are all very arcadey and this seems to be a game where you'll be going back over and over again to improve your combos and scores. Definitely a lot of fun.

Sadly, i'll probably be too busy with MAG, White Knight Chronicles, Bad Company 2, Heavy Rain, and this game's direct adversary, God of War III to bother picking this up. I'll probably wait till its $40 or so to get my copy.