Quote Originally Posted by Serene Sorrow View Post
Moogles in general got the worst stat growth, abilities, etc in this game. Montblanc is prolly one of the worse off Moogles, because his Speed is...horrible. Leveling him as just a mage (Speaking from experience) makes him about as slow as a Defender. I find it best to level him as a Black Mage, then his second ability be Time Mage. Every so often, take time to level him as a Thief for those extra Speed bonuses. Even if you somehow mess up his SPeed horribly, you still have the Time Mage's abilities like Haste to help out. Another good build is your Gunner/Mog Knight. The only thing the Mog Knight is useful for, is learning the Ultima attack, and his HP growth. Gunner would be your "major." I tend to have about 1 or 2 Moogles in this game, because they are...very weak. All the other Races outshine them. Thankfully, in FFTA2, they balance EVERYTHING out (Although, I think they did TOO much balancing.)
I would agree on the worst stat growths, but not on worst abilities. Moogles get some very powerful abilities, and certainly are not in a bottom tier of their own. While they aren't as good at straight out damage as the other races (Ultima Charge + Gunner lets them hold their own, because of the extra range, but their attacks still aren't tops), their manipulative abilities are some of the best in the game. Charmshot, Stopshot, Ring, Dagger, Smile, Cuisine, 100% Wool... They get a boatload of abilties that can help out a ton.