Quote Originally Posted by Bolivar View Post
^ I disagree. In FFVIII, whenever I find a new spell, I have all 3 party members draw once, then transfer it to one user after battle, and move on. The game maintains the same challenge and pacing of any other FF this way.
I did more or less the same thing in my first playthrough. It was still far easier than any other FF to break the game. Yes, breaking the FFVIII battle system is the equivalent of grinding in others, but you can all but ensure that you never have a challenge in it with no more than 5-10 minutes here and there within the first few hours of the game. The other games require a much more significant time investment to break at any given point, and even if you did, the difficulty is likely to catch up to your characters strength. This never happened for me in FFVIII in any of my playthroughs. Once I had exploited the battle system, it was easily maintained with no more effort than drawing occasionally in battle or refining the right items.

It really is easier to break FFVIII than to grind to level 99 in any other FF because you never hit the point of diminishing returns where you have to spend a greater amount of time for an equivalent jump in stats.

And if I had to be honest, I think the only reason enemies level with you in the game is because Square realized the system was too easy to exploit and tried to have the game adapt as you leveled to increase the challenge. Sadly, it didn't do a good enough job in my opinion.

Also, I like how Flying Mullet thinks.