Quote Originally Posted by Skyblade View Post
I think I am meaning more detached from the characters then from the story. The characters have no involvement or interaction with the mark hunts. There are no comments, no decisions, no qualms about their actions, nothing. The characters have no emotional involvement in the mark hunts or any of the other side-quests in the game.
Once again, how is this really different from any other mini-game in the series? Very rarely is the minigame attached to the characters or the plot. There is no character reaction to Chocobo breeding, Triple Triad, Lightning dodging, or Chocobo Hot and Cold. How are the Mark Hunts thus any different?

Quote Originally Posted by VeloZer0 View Post
What I found set them so far removed was that there was so many of them, almost as a separate sub game going on parallel to the main game. To me they always seemed in direct competition to the main game, and detracted from it.
Its true that they are very daunting in the long run cause there are many of them so I can agree with you there. At this point I guess its just different taste as I found them great for exploring the world and to act as minor gaming nuggets of goodness when I took out a Mark Hunt on my way to a plot destination. Almost like a self created mini-boss if you will.