Quote Originally Posted by Skyblade View Post
The puzzles may be easy, but the areas are still exceptionally well designed, far more so than the insane random mazes of XII.
We'll leave this to subjective opinion cause I don't think we'll see "eye to eye" on this one.

How far are you in the game?
I've met the Water Adept but I'm completely bored at this point.

Halfway through? Not sure about all of those, but KotR wasn't unlocked until way later than halfway. And a lot of what I have seen seemed to be pushing for harder battles overall, so I doubt we'll have an ultra cheap shot added in.
There are far more abilites in VII I could mention but I'm trying to lay off the trolling for this game for awhile. My point really is that I fear the game will get ridiculously easy by some point in the title due to several abusive systems within it. Its kinda been a bad trend for more than half the series life span right now. Watching videos of characters attacking monsters using Disgaea damage tables doesn't tell me "super special awesome battle system" as much as it nags at my little imp on the back of my head who claws into my brain and tells me something is a amiss here, why am I doing multi-hit attacks with 6K damage figures? I smell munchkin abuse...