Quote Originally Posted by Skyblade View Post
I find it amusing that the only games we ever seem to see eye-to-eye on are the FFTA games. But, yeah, a lot of it is subjective.
Even then we don't see eye to eye on the FFT series when we get into the details.

Quote Originally Posted by Miriel View Post
Ok, maybe I'm understanding it wrong, but how are there no towns? Is it just a big world with no civilizations whatsoever? Where to people live? Where does the plot take place? Doesn't make a lick of sense to me and I find it pretty hard to believe.
As VeloZer0 pointed out, it means towns lose their main gameplay purpose and serve as nothing more than a diversion until you talk to the right NPC or trip over the next story sequence while aimlessly wandering around. You will never see most of them again after their bit in the plot either from what I've read so ultimately it will be like VIII and X where towns are moot gameplay gestures.

I'm definetly not wild about this idea cause it always bugged me how pointless towns are in both those games cause you never need them (VIII technically has proper towns but due to gameplay structures they are still useless cause you almost never need shops or inns after the first half of the first disc) the world design is going deeper and deeper into territory I don't care for.