Quote Originally Posted by Wolf Kanno View Post
If there was one thing I would love to explore using a World Map, it was a minor feature from VIII and IX that I felt never got due justice. VIII had the trains that kept going on schedule and Lindblum had airships flying in its airspace to dock in the castle. I would have loved to see World Map with more interactive elements like these. Could you imagine flying your ariship and actually having to be careful not to collide with other airships? Hell, actually running into other people on the world map would be pretty cool even.
The original LUNAR games on the Sega CD used the world map almost as if it were a dungeon in between towns. It was difficult to navigate because it was so vast that you would spend a little while looking for the next town with the directions given to you from the friendly townspeople. I really like the world map and I would like to see it again in a mainstream title.

As for the linear maps, I don't mind this, necessarily, if the story and design of these maps are done properly. If the party is traveling through a tunnel, then I would like that tunnel to be like a tunnel and not a labyrinth.