
Originally Posted by
Yeargdribble
If gamers would drop their entitlement complex they would realize that DLC is a fantastic win-win for both them and the studios. I've probably said this all before, but here goes.
Games cost more to make now than they once did, yet relative to their production cost, the cost per unit is lower. The developers have to get paid somehow. Either we can start paying 70, 80, 100 bucks per title, or we can pay 50-60 and get downloadable DLC.
If your options were to pay 100 bucks or skip the game all together it would be a harder call to make. You are given the option to pay 50-60 bucks for a game that is usually incredibly solid on its own. If you love the experience and want more then you have the option to pay for more. In the end with many games you may pay over 100 bucks, but at least you get the option to not spend it all in one go.
This increased likelihood that you'll pick up the game is good for you and for the devs. Even if a good deal of the content was preplanned, you are not entitled to s**t. Just because they made a lot of content doesn't mean you're entitled to all of it for whatever price you personally deem is fair.
Nobody forced gamers hands into paying for horse armor in Oblivion, but everyone raised a stink about it. If you don't like it, don't pay for it. If it's not worth if for you don't pay for it. But you are not entitled free content from the sweat of the brows of dozens of talented people who work ridiculous hours to make not only the base game but the extra content afterward.