Let's be perfectly fair here: with the sole exception of Little Big Planet (and even that's not the type of user created content I'm pretty sure you're getting at), user created content has never been a significant factor in console gaming, nor will it ever be in the same way it is on PC. Kind of tough to demolish something that didn't exist in the first place. You may have an argument in terms of the PC market as the lack of dedicated servers in Modern Warfare 2 demonstrates, but even then, it's a small argument as many developers and publishers not named Activision generally still support it.
The reasoning isn't utter crap. No we don't have to buy any game or it's DLC, but we like to, and more importantly, developers and publishers like it when the stuff they release sells. If you think one is trying to rip you and other consumers off then don't buy it, and tell everyone you can why you feel it isn't worth it. If enough people vote with their wallets then companies will either give up on DLC or stop trying to rip people off.nor should we all necessarily fall in line with a "well I don't have to buy the DLC". Such reasoning is utter crap, because none of us need to buy games in the first place.
Even still, it's all about what people think the stuff is worth. The DLC for Fallout 3 might cost more than the game itself for dramatically less content, but many may simply feel that for what the original game cost they got far more than what they paid, making them more willing to pay for the DLC. And keep in mind that like any product, DLC prices tend to come down over time, so while you may not think it's worth it now, it could be half price in a year or so. Let those who actually think it's worth the release price pay it while you wait for a more reasonable price to purchase it.





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