Quote Originally Posted by Breine View Post
and the whole "perfect jump" thing where you had to align to perform it right were eventually just an evidence of how block-obsessed the games were, and how old-fashioned the control system became. Making everything run more smoothly (i.e. making it more fluid) was definitely the right way to go. But hey, each to their own.
You are confusing controls with animations.Totally different things...