Quote Originally Posted by seiferalmasy2 View Post
no towns, almost no minigames, almost no exploration, 1 linear line that you are forced to walk for 20 hours, no NPC, no revisiting areas
Quote Originally Posted by Wikipedia
Generally, the player controls a small number of game characters, usually called a party, and achieves victory by completing a series of quests. Players explore a game world, while solving puzzles and engaging in tactical combat. A key feature of the genre is that characters grow in power and abilities, and characters are typically designed by the player. RPGs rarely challenge a player's physical coordination, with the exception of action role-playing games.

These games usually have a highly developed story and setting, which is divided into a number of quests. Players control one or several characters by issuing commands, which is performed by the character at an effectiveness determined by that character's numeric attributes. These attributes increase each time a character gains a level, and a character's level goes up each time the player accumulates a certain amount of experience.
Do not see where towns, NPCs and non-linearity fall into that definition. And you definitely explore in FFXIII - unless you don't move your character at all in the game and stay where you are.

And, seeing that you haven't played the game, how can you exactly critique the story. There is not near-universal criticism of it. Some reviewers love it, some like it, some dislike it and some hate it. It truly would appear to be in the eye of the beholder. Same with the characters.

And the battle system has received almost universal acclaim - many reviewers consider it the best ever.

The only universal criticism is that the battle system unlocks too slowly. I don't believe a game should receive a low score because of this.

And as for your argument about linearity, for the first 20-odd hours, X is the most linear game I've ever played. You go in a straight line from Besaid to Zanarkand. And literally, in a straight line. Even the world you explore is on railway tracks. Yes, you can play Blitzball and speak to NPC, but these are (expanding upon your culinary metaphor) garnishes and sides to the main course. If the main course is good enough to stand by itself, I can honestly say its great without needing anything else.