Quote Originally Posted by Raebus View Post
You aren't the only one, DP. I haven't played LBP for months now and the last time I did, I was just bored by it. I don't get why people think its such a fantastic game. =P
You must don't play online or create levels. I always love to search for someone who has created that great piece of artwork. How they turn one of their favorite movies, shows, games into satisfying level adaptation. I also like to listen to the music created by others, look at other peoples visual artwork whether they be stickered collections, motion comics, or just the design of a level. There's also the other artistic ones in the levels that play themselves. There is also the levels out there that express the art of storytelling.
I also find it cool to find levels that could do things I never thought was possible in LBP. There are pinball games, FPS's, mini-action-rpgs, side scrolling shooters, racers, and simulations. I've even seen a rock paper scissor game, a hangman game, virtual calculator, mystery games, the list goes on.

I like to go to tutorial levels that show steps on using a glicth that i might potentially use in a level that I create. Going into the whole thing on creation this the best aspect for me. It allows all gamers to be game designers and receive feedback from the public. It's challenging my brain and I'm always thinking of something to make. the only problem I have with this is that the community doesn't always give precise feedback and great creators who are on top of community lvls don't really accept my friend requests when I send it to them asking for help with exchange ogf help and if they do accept it they ignore messages I send to them or deny my request to join them in a session.

I just feel that they should spread their knowledge and lend a hand with their talent. I know if I was that good I would surely make some time to pass my blessing onto another especially if he was kind when he asked me and informed me he was trying really hard and was working arduously on a level for 4 months, but just couldn't complete it because he was just stuck on two little issues that prevented him from sharing art to the public. If I was that skilled it probably wouldn't even take me that long to help him find a solution to his problem.In terms of game design it might help me out someday because if I can't learn to use the software in LBP how could I learn to use a more complex designing software?

All in all I find it to be a fantastic game that has infinite capacity. It's a ten in my book and I rank as my second favorite of all time.

Oh and I would like to reccommend Complicated Simplicity III to anyone out there who looks for a challenge. It seems to me to be the most well designed level in the servers. It outshines anything that MM has produced and that's another thing on that too. Seeing average gamers besting out the original developers of the game.



I still back up the Orange box as well. It was a very moving experience for me. Portal was one of the best games I've played.