Which did you give up your first time?
I personelly would have rather that Knowledge (US Regular Edition) had also taken away your gambits.
What says you?
Which did you give up your first time?
I personelly would have rather that Knowledge (US Regular Edition) had also taken away your gambits.
What says you?
[I]All Your Images Belong to The Overchan v2!
Webfiction | Leaving the Light. - Fanfics | Dark Distorted Mirror | Shinji and Warhammer40k | Starcrossed |
My real estate agent, old Jill
Has excellent properties still;
There's none of it bland,
Still top-dollar, and
Has vacancies I'd love to fill
I gave up items (yellow) and I still do when I go up there. The Pharos is one of my most hated spots in the game. Having to travel like 100 floors is boring but they do have nice prizes.
Marcus
"No cloud, no squall shall hinder us!" - FF9
Games completed - 1,2,3,4,5,6,7,8,9,10, 10-2, 12, 13, 13-2, 13-3 Tactics, Tactics Advanced, Crisis Core, Dirge of Cerberus, KH, KH2, And played 11.
Pharos at Ridorana was a poorly designed dungeon in my opinion.
From a gameplay perspective, the dungeon was repetitive and I remember cringing at how long the dungeon took to complete. From a storyline perspective, the characters have little to no interaction with each other aside from the initial entry and the end of the dungeon despite the dungeon being nearly a hundred floors long.
I believe in the power of humanity.
I gave up the ability to use Attack to make it challenging.
I saw the pharos as three dungeons stacked together. I gave up items because I never really used them. If I ever play again I'll give up knowledge and turn off gambits for a challenge though