I don't mind too much though I remember some games had the lowest difficulty as an unlock (devil may cry for one) I think that whether you play the game at the highest difficulty and spend weeks, months or even years working your way through the game or spend a couple of days doing so on a lesser difficulty but getting the exact same story effect is no different you don't lose content out of difficulty settings just some people really like to be challenged in a game where others don't. I know that when playing many games I'll go through once at the normal difficulty and then work my way through on the hardest. Exceptions to this rule have been Resident Evil 5 (which required I farm for the money to get my weapons I needed infinite ammo'd), Mass effect (I done it on casual first time round, I am currently doing the same character on Hardcore difficulty) and a few others. I like to do the higher difficulties but not straight off, because sometimes on the higher difficulties the game can become a sheer slog to get through I end up relying on my grim determination to force myself not to give up and stop playing altogether examples of this were Modern Warfare 2, the last 3 levels (not mile high, you can forget that on vet) were a real pain in my ass to do which doesn't make it much fun though the sense of satisfaction I have for having done them eventually after about a weekends worth of working it out is quite profound I feel like I achieved something. However I will also admit that if there had been no achievements to help focus me on the goal of completing the challenge I wouldn't have bothered at all.