Results 1 to 2 of 2

Thread: Differences in the Job Classes between the original and DS versions

  1. #1
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    19,544
    Articles
    60
    Blog Entries
    27
    Contributions
    • Former Cid's Knight

    Moogle Differences in the Job Classes between the original and DS versions

    I need this for the FAQ I'm building and would prefer to actually get an intelligent and knowledgeable explanation rather than me trying to read the FAQ on the frontsite and comparing it to my knowledge of the DS version. You can tell that will be pretty one sided...

    So what differences lie between both versions beyond the introduction of the Freelancer class, and changing Magic Knight into a FFIV Dark Knight?

  2. #2

    Default

    There are quite allot of differences between the two. These are the changes that comes to mind at first:

    Ranger - Goes from beeing able to use some poor white magic (original) to be able to do x4 9999 dmg at high job levels. (DS) From the back row.. the ultimate killing machine. (Can get annoying having to keep buying arrows though)
    Sage - The speed is now so slow that you always act last = death
    Bard - Always act first! (when you use a song) But I can't remember how it was in the original tbh.. but it's very good for tactical speed players like myself in the DS version.
    Scholar -It was bad.. and it's still bad just in a different way. Now able to double dmg and double healing from items and use low lvs Black/white spells. Poor stats at level up makes it very dangerous though. And you'll probably need to combine with a thief to stock up on items.
    "Everything is simpler than you think and at the same time more complex than you imagine."

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •