Freaking this! This has been one of the things that every fighting game maker needs to get. GGPO basically can hide the lag alot better than every other netcode to date. Its as if there is no lag at all against the majority of opponents. You can play someone in England while living in WC USA, and still play just fine.
GGPO trumps all other netcodes to date imo.
Part of the fun in fighting games is playing another human opponent that can adapt to you. So CPU is usually given very very little weight in fighting games. A better alternative is just play with friends online exclusively.If you just want to have fun, play against a computer at a difficulty you're comfortable with. It's that easy.
I agree with this as well. If you play against another opponent, you can't just go through the game without thinking because the human will adapt to what you do in the game. With any fighting game theres always things you have to take time out on and figure out...or just stop playing because you don't want to take some time out.I'm not going to say you suck, but if you're getting beaten by moves you see as cheap in a well balanced fighting game then you have two choices. Either take ten minutes to learn what the counter is and how to do it or stop playing the game online at all. I've never seen a case in a legitimately well balanced fighting game where there is a move that is so broken that there is no way to counter it.
"Cheap" moves are always counterable...always. Any good fighting game always has a way out, just gotta think or look it up. It just feels to me, you are complaining that you are losing.
Sometimes the latency/netcodes piss me off if they aren't GGPO because i do silly things. But overall i never take online seriously due to the fact that i have arcades and offline competition to play against which is vastly superior to online play in terms of quality players and latency issues(which is 0!). I do understand though that not everyone is lucky enough to be in these conditions and online is all they have for playing another human.Ok, between the 2 extremes of players, has online play made fighters somewhat less enjoyable? Do you get frustrated playing fighting games online?
But the times i do play online i either dislike the lag on SFIV and do something else, or i enjoy the leisure time. Trolls never really get to me, especially if you are armed with the knowledge that trolling to get you angry is a tactic in itself.