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oreodaredattoomotteyagaru
Recognized Member
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- Former Editor
- Former Site Staff
(SPOILER)He is a stalker. The last level should be a hint--everything you read, flip its meaning around.
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Let's mosey.
But i've read all these theories and stuff that actually (SPOILER)he is supposed to be the guy that created the atomic bomb and that the princess is a metaphor for the bomb it's interesting stuff and the links are there, but i was just dissapointed cos there was no way id ever figure that out on my own
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oreodaredattoomotteyagaru
Recognized Member
Contributions
- Former Editor
- Former Site Staff
I personally feel the creator was getting way to pretentious with his little game. I've said in other venues that stories don't mean that much to me, and the little superficial 'twist' of Braid at the end was all I really needed to be satisfied by it. I have played other games that were far simpler in their storytelling (often with no text at all) that have still had profound messages.
I don't like Braid for its story. I like it for its unique twist on the platforming gameplay formula. The story would actually be a minus to me if I paid much attention to it.
(I also don't like reading fanfiction and most people's poetry, so I guess much of it stems from that. When I get the impression that someone is 'trying too hard' it just turns me off.)
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I didn’t pay much notice to the story. I played it mainly for the puzzles. That’s what its about after all.
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