-
Stop the generic casting of three females each game and swing for the fences by throwing in four or even five. There are several general archetypes that can be hit in female gender besides "heroine," "strong, serious female," and "perky young girl."
Also, enough of the protagonist being the sword-bearer. Let's have some variation in what weapon the antagonist will have each game.
I'd also like to see another job-class-based game.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules