Quote Originally Posted by Khalin View Post
It wouldn't be the same game.
I highly doubt this up and down, all the way towards reading analysis of the specs of the actual game and the resources it uses. The supposed reductions to make FF XIII 360-friendly aren't even that big of a deal from what I understand from more impartial sources, so I seriously doubt MGS4 is the same case [it's a much older game]. I'm also sick of seeing MGS4 as the only game ever referenced for this kind of argument. Based on its graphics and gameplay, I don't really see it being anything beyond the 360's capabilities. By the way, I'm not trying to fanboy-defend the 360 or whatever, I'm just being realistic. It's silly to no end how people over-dramatize stuff like this a lot. Although the gap between the PS3's cell technology potential and the 360's potential is indeed very real, it's really not very wide at all, and few games have even come close to making actual full use of what the cell is truly capable of [which by the way, is quite nice despite the fact that it's unnervingly tricky to program for, but I digress].
In the midst of fan-speculation and meaningless spec-analysis, I think it's reasonable to defer to the developer of the game. In cases of Sony's first party studios like Naughty Dog or Guerilla Games saying it, we can chalk it up to company loyalty, despite Killzone 2 and the Uncharted games surpassing anything seen on the 360.

But in the case of Kojima, who's made games on the original XBox as well as producing current projects for the 360, I don't think he's an unreasonable source.

In any case, do you really think we'll ever see something like this:

out on the 360?