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Thread: Dante's Inferno

  1. #1
    Dinner is served. Unbreakable Will's Avatar
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    ZOMG! Dante's Inferno

    Seriously, you're in Hell, you have the Grim Reapers scythe and a holy cross for your main weapons, magic, boobs galore, and awesome cutscenes and battle.

    I have it for the Xbox 360, who else has played it?

    Thoughts and opinions?

    Because I'm one hell of a butler.

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    Slothstronaut Recognized Member Slothy's Avatar
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    I'm waiting for God of War III myself.

    And it may be somewhat petty of me, but I'm really put off by the idea of a game based on Dante's Inferno, especially when it has so little to do with Dante's Inferno. If I had a list of things that shouldn't be made into games I'm pretty sure it'd be on it.

    It's nice that 360 owners have a decent game (from what I've heard) in the God of War style to play though I suppose.

  3. #3

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    Yeah, this game isn't a God of War rip off. It is in fact God of War. Someone at EA stole the source code and replaced the image and sound files.

    Really, this game is God of War with more stupid puzzles that kill you many times do to stupid reasons, and not legitamate challange, and more 'Press X to not die' moments.

    If you have a PS3, it's best to skip this entirely and just await GoW 3, which I basically guarantee will be better in every way.

    Biggest thing that bothered me is that everything in this game was basically put in for shear shock value, especially enemies in Lust.

    Honestly, I can't really recommend this game.

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    I played it round a friends house for a while, and its pretty twisted. Wouldn't say it was particularly original or innovative though.

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    Dinner is served. Unbreakable Will's Avatar
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    Has anyone played the whole way through? The final boss, Lucifer, is smurfing hard. It took me at least ten tries on 'Zealot' difficulty.

    Because I'm one hell of a butler.

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    I really wanted it but then the more I heard/saw about it the less I wanted to buy it. It's literally God of War: Catholic Edition.

    I'll probably pick up a used copy of it a year or two from now.

  7. #7

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    I don't understand why this game garners so much hate. It's getting shat on for copying GoW to a tee and ripped apart for it. I know that in a month the same complaints about the exact same issues will not be levied against GoW III. GoW didn't create the 3rd person action genre, though some claim it perfected it.

    Plenty of RPGs will come out every year and nobody will complain that they are stealing and copying the same stats, weapons and battle of other RPGs though they essentially are.

    Even more to the point, have you looked at shooters lately?
    1. Space Marines vs. Aliens
    2. WW II Allied vs. Nazis
    3. Modern Combatants vs. Terrorists

    The critics aren't ripping every one of these games a new a**hole as they come out just because they are essentially copying mechanics from another game.



    Attack DI on the plot, on the inspiration, on the religiosity, on the tastelessness, on terrible gameplay, but do not attack it because it's too much like GoW.

    When GoW came out everyone thought, "I wish there were more games like this" and here we have DI and people getting pissed. Sometimes there's no reason to reinvent the wheel. If you're going to say that GoW is amazing and that DI is an exact copy, then there's no reason that DI shouldn't be classed the same in the same areas.


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    4 Recognized Member Faris's Avatar
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    I really enjoyed this game, actually I understand the plot is very different from the actual Inferno or even Dante's life, but there is a section in the special features that goes on about the real Dante and Beatrice (ie, when he wrote things, what he did, when she died, when he died). I'm not surprised that it's merely based on something, but I like what they did with it.
    Quote Originally Posted by UnbreakableWill
    Has anyone played the whole way through? The final boss, Lucifer, is smurfing hard. It took me at least ten tries on 'Zealot' difficulty.
    I played classic in my first run through. The difference between Classic and Zealot is insane. It took me almost thrice as long just to get the scythe!



    4444444444 4 4 444 44 4

  9. #9

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    My friend downloaded it and played through the demo a couple of times. It did seem very GoW to me. And the only reason that would be a complaint is because I don't enjoy GoW anymore. The first game was fun and different. But I only got halfway through the second one before going meh on it. Just lost interest in the style. So in that regard its not good for them to copy GoW. But I did really enjoy Darksiders, which is just as easily a GoW game and I won't knock it for that. It just presented the style in a manner that's more to my liking



  10. #10

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    To Yearg, there is a difference between being heavily modeled after the game, and being the damned game.

    Dante's is getting this flak not nescessarilly because it's copying God of War, but because it's doing it so shamelessly, and the game itself isn't even trying anymore.

    You can argue that Darksiders is basically Zelda, but it fused in aspects of God of War at least. It may not have been the biggest change, but at least it actually tried, there was visible effort put inot it.

    In the Case of God of War, it hardly invented the Action Genre as you said, but it was different then the others. THey way in which Kratos fought was notably different then any other action game I had played, the Quicktime events merged in with gameplay, and varous other things. God of War actually put a lot of effort into being it's own game.

    In the case, again, of Dante's, it doesn't look like at any point they tried.

    On that note, I actually finished Dante's, but couldn't sit through Darksiders. ;P

  11. #11

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    I'm just frustrated because so many of the reviews I read and listened to were painfully biased. The one at GameTrailers was especially so.

    Watch the review and see how many times you can add onto any criticism the phrase "...just like GoW." The even take a jab at the way you get health and open doors with a QTE and say that even though GoW did this, they should've learned better. In a month GoW III will have the same BS QTEs for opening doors and chests, and nobody's gonna dock its review score for doing so even though it, like DI could've learned from past mistakes.

    I don't care if the games isn't even trying to set itself apart. Like I said, how many RPGs or shooters try to set themselves apart? Exactly what did MW2 do to set itself apart from the genre? Yet it won dozens of GOTY awards.

    Just because the game is obviously and shamelessly more similar, are you really giving a free pass to every other game that "rips off" its predecessors just because they slightly alter a mechanic in an effort to not be so blatant? I just don't give a crap about that silly pandering.

    If the game is good, it's good on its own merits. I've played dozens of games that are absolute rip offs of other games. When they do it poorly I'm fine giving them crap, but when they do the same thing in their own way to a high degree of polish I don't care who they ripped off. If the game is good, it's good.


  12. #12
    Dinner is served. Unbreakable Will's Avatar
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    Quote Originally Posted by Yeargdribble View Post
    I don't understand why this game garners so much hate. It's getting shat on for copying GoW to a tee and ripped apart for it. I know that in a month the same complaints about the exact same issues will not be levied against GoW III. GoW didn't create the 3rd person action genre, though some claim it perfected it.

    Plenty of RPGs will come out every year and nobody will complain that they are stealing and copying the same stats, weapons and battle of other RPGs though they essentially are.

    Even more to the point, have you looked at shooters lately?
    1. Space Marines vs. Aliens
    2. WW II Allied vs. Nazis
    3. Modern Combatants vs. Terrorists

    The critics aren't ripping every one of these games a new a**hole as they come out just because they are essentially copying mechanics from another game.



    Attack DI on the plot, on the inspiration, on the religiosity, on the tastelessness, on terrible gameplay, but do not attack it because it's too much like GoW.

    When GoW came out everyone thought, "I wish there were more games like this" and here we have DI and people getting pissed. Sometimes there's no reason to reinvent the wheel. If you're going to say that GoW is amazing and that DI is an exact copy, then there's no reason that DI shouldn't be classed the same in the same areas.
    Thank you. My thought on the matter exactly.

    Because I'm one hell of a butler.

  13. #13

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    How did they do anything in their own way? They did it the exact same way God of War did.

    Most games in question I don't see as that big of a Rip off as most, and for the most part they alter multiple things about the game. The ones that barely do I take issue with.

    However when we have a game that differs less from the game it's ripping off then We Love Katamari Differs from Katamari Damacy, we have a problem.

    And no, I don't play the majority of shooter games either, for the simple fact there is next to no difference between some of them. (The Conduit, M.A.G., and Metroid Prime games are a few examples of real effort in the Shooter Market.)

  14. #14

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    Quote Originally Posted by UnbreakableWill View Post
    Seriously, you're in Hell, you have the Grim Reapers scythe and a holy cross for your main weapons, magic, boobs galore, and awesome cutscenes and battle.

    I have it for the Xbox 360, who else has played it?

    Thoughts and opinions?
    PS3 version. Kicks the outta God Of Bore.

    It is a new level of Brutal.

    I agree with Yearg all the way on this. GoW is nothing special, outside of its look and feel. The epicnacity of what your quest is. Time Chick, RE4, all follow some situation which can be thought as derived from the GoW series. The control mechanisms is nothing new.
    Last edited by bipper; 02-23-2010 at 06:09 PM.

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    Bolivar's Avatar
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    Halo shamelessly copied Tribes. Call of Duty genericized Battlefield. They did it again when Battlefield 2 came out, except this time they called it "Modern Warfare". Last but not least, Final Fantasy ripped off of Dragon Quest.

    With the exception of Halo ( ) these are all great games. The problem is we need to stop rating games based on our ideas about them and start judging them based on what actually happens when that controller's in your hand and that game is on the screen.

    Which is good for this thread because I gotta say Dante's Inferno is pretty fun. I played the demo on PS3 as well as some other stuff at PAX. The one thing it has that God of War doesn't is the karma system, where you can Punish or Absolve. I thought was kinda cool, it's one way in which it isn't a total rip off, bringing nothing new to the table. That said, i do believe God of War has its own flavor, it didn't invent 3rd person, fixed camera, action/adventure games with puzzles and platforming, but it has its own flair within it and Dante's is clearly inspired by it, even more so than Inferno itself.

    Still, I'm not buying it b/c God of War III is coming out next month and will probably be the best game of this year. I'll wait until Dante's is hovering around 30 or 20 before I pick it up.

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