It says a lot that after all these years, the class-changing system and its ATB mechanics still go toe-to-toe with just about everything that RPG manufacturers put out today. It's addictive, deep, and easy to pick up and play. What else do you need?
It says a lot that after all these years, the class-changing system and its ATB mechanics still go toe-to-toe with just about everything that RPG manufacturers put out today. It's addictive, deep, and easy to pick up and play. What else do you need?