Few comments:
I think it's easier for a female to say she's a "gamer" than a guy to. When a guy says it, they are interrogated how much they actually play and what not. But if girl says, "Yeah I play Halo on Live". Then people tend to think, "Oh wow she is a gamer!" Without asking her how much she plays or what rank or blah blah all that. That's how it seems to me.
Secondly, people always classify it into, casual gamers, and hardcore gamers. I think the middle "Gamer" is well what should be middle ground. When I think Casual gamers I think the person who got a wii and plays mariocart occasionally. I think of a gamer as someone who plays games and beats them but they wont obsess like crazy. A hardcore gamer is someone who gets every achievement for every game and spends most their time working on said achievements.
That's my opinion on casual vs hardcore :P
I know right?
My theory about MLGtards is that since there are weapons stronger than their precious Battle Rifle, they decided that you're not allowed to use them.
Kind of like the basement dwellers who limit characters, stages, and items in Super Smash Bros.
Wat
I find that it's exactly the opposite, even I would do it. If I find a guy that says he plays games, the only thing I'll ask is what games he plays so that maybe we can play together. If a girls says the same thing, the first thing I'd ask if it was Wii/RB/GH out of skepticism.
That's the entire point, MLG is about skill and strategy. Shotguns kills are easy kills.
Wouldn't a truly skilled player be able to avoid being ambushed by some n00b with a shotgun?
It's not about skill and strategy, it's about being a pathetic control freak. Heaven forbid someone use a weapon that has existed since the beginning.
I was thinking the exact same thing. It's not the weapon that makes someone a n00b or 1337, it's the gamer themselves. I don't know a lot about MLG, but restricting the choice of weapon to just one in an FPS seems as silly as telling people who play fighting games competitively they can only use their face to press the buttons because it's too easy to use fingers. And only n00bs use their hands to play games.
*facepad*
It depends really. If the weapons are well balanced so perhaps the shotgun excels in one area but is a bad choice in other circumstances, then it should be fair game. If it's good to the point of being the best option by a wide margin in every situation then it's stupid to allow it's use in competition because it actually limits potential strategy to one option: use the shotgun or you'll lose. Kind of like not allowing Akuma in the original Super Street Fighter II Turbo makes it feasible to win with another character because he's actually that broken.
Now I don't know enough about Halo to know if that's the case, but it sounds more like they're trying to limit the potential options so that there's only one option available to everyone and the competition comes from reflexes, and luck. Limiting a game full of options to just one is stupid because you're either removing viable options, thus reducing the use of strategy and tactics, or the game is so poorly balanced that you have to do it to make it marginally viable in a competitive setting. If it were the latter case then you might as well just compete in a better game.
"Screw balance, get better." Is my stance most of the time, the only exception I make is really, really broken characters like Akuma. Cause then people are just using him to win. And I'm with Momiji, people make up all these stupid rules about balance cause they don't want to learn how to play right. They found a way they can win and force it down your throats. Everytime I hear balance, I die a little inside. They're more interested in winning than having fun. Even beating them with a lower tier character like Peach will cause them to call Shenanigans. You can't win with them, they're boring bitter people who are only measured by their online accomplishments.
That's the thing though. There really aren't any broken weapons in Halo (well, Halo 3 at least). The shotgun's blindingly obvious weakness is that it's absolutely useless when you're not shooting them at point-blank. The rocket launcher may be considered overpowered, but that's why you only get 4 shots with it.
The Battle Rifle, on the other hand, functions very well at close and long range, being a pseudo-sniper rifle-- and if you're good at using it, 4 shots to the head will drop the opponent. So as you can see, the MLGtard's favorite weapon is, of course, the one that can be considered 'broken' by many!
The same argument goes with Super Smash Bros. The elitist 'pro' group will restrict a bunch of stages, characters, and not allow items at all, because they can give the user a cheap win. But... that's kind of the point. Check the Encyclopedia Dramatica article for 'tourneyfag' and you'll see what I mean. (Due to it being incredibly NSFW I won't link to it.)
Now in games like Pokémon, I can understand some of the restrictions, like restricting the use of uber-tier Pokémon, the sleep clause, etc., but these rules exist to keep the game from becoming monotonous and boring. If everyone used the strongest Pokémon or put all of your Pokémon to sleep during a battle, that'd be pretty boring.
Personally theres like two types of Smash players, some that like playing the game with items(which might devolve into mostly item usage) and some that like the game that involves the two character's movesets more. Neither are wrong.
I consider it wrong when one person forces you to play with their smurfed-up rules, however.
I was mostly making the point that there are legitimate reasons occasionally to ban certain game aspects in a competitive setting. I wasn't trying to say there was a legitimate case for it with Halo, and just from the sounds of it with banning a shotgun I doubted there was. There are very rarely times where banning anything is necessary to give a competitive game variety, or avoid random chance winning over actual skill.
For what it's worth, I feel the same way about people who play competitive TF2 (even though I don't) and require a certain class makeup on each team, or ban the Sandman baseball bat for scout. If some team makeups are better than others then it'll all come out naturally anyway and people will use what works for their team. And if someone doesn't like getting stunned by a baseball that hits them in the head I suggest they learn to dodge better.
Most things done in the name of keeping a game skill based are a load of crap. But anyway, I think we're probably a little off topic now so I'll leave it at that.
There isn't a defense from being shot in the head from halfway across the stage with a Battle Rifle, either...