Quote Originally Posted by eternal essence View Post
There should be an answer on the poll exactly the same as the last one, except minus the "WII FTW" part.
This please. I'll get to the why in a second.

Quote Originally Posted by eternal essence
Is it just me...or does Natal seem like it's going to be a fancy version of the eyetoy?

I've only read about it though, haven't bothered to look up any gameplay footage (if there is any).
Pretty much. And I don't think there is any real gameplay footage aside from stuff that's been partly staged or edited to represent what they want it to do, not what it actually can do now.

As far as I'm concerned motion controls might as well be dead in the water, Natal in particular. Without substantial physical feedback they're not nearly as immersive as people want them to be. Natal will be pretty much the worst case scenario because it will have absolutely no physical feedback. Steering a car or simulating a sword fight is bad enough on the Wii (and I'd imagine Sony's controller as well. I know steering with the Dual Shock is an unbelievable pain) because some vibration doesn't give you nearly the feedback you get from the real thing. Natal will be even worse for everything because you get no feedback at all. Not even the feedback of holding onto something in your hands as you try to steer a car, or hit a ball or whatever other crap they'll needlessly complicate in the pursuit of motion control immersion. And seeing as how the Wii controller already suffers from some amount of lag in picking up your movements in my experience, I can only imagine we'll have the same thing to deal with from Sony and Microsoft.

The only saving grace for motion controls is that they're easier for people like your grandma to get their head around than a confusing array of buttons. Fine for them, but that means motion controls aren't aimed at me.

So yeah, I guess that was a long way of saying give me buttons and analog sticks please.