I'd like a sequel so a certain pair of characters gets their part of a happy ending, too. And I liked XIII enough to revisit the world.
I'm not denying that. I have the game and enjoyed playing it, but I don't see how SE would have thought that a sequel would have done a better job of introducing new gamers to the series than a completely new game.
Having said that, I can't really comment on on the prospect of FFXIII-2 yet, because I haven't finished it. I don't know whether there's anything in the ending of the game that would suggest that a sequel would make sense.
Well, Kitase was against making it a mainline FF and Nomura didn'tIf Versus is so different, why couldn't it have been called FFXIV or XV?
care about it so let it be Spin-off.
If those two want to make a sequel I say let them. It'd probably mean freeing up a main series entry for the people who still know how to make a decent game. Assuming there are many of those left at Square.
Lightning, Serah and Hope wear skimpy clothing and set off on a quest to rescue Fang and Vanille, which only happens if you complete the game for 100%. Throw in somety J-pop and cash in.
This twenty-year-old boy was distinguished from childhood by strange qualities, a dreamer and an eccentric. A girl fell in love with him, and he went and sold her to a brothel...
It doesn't who is in charge for the next main entry when they still have problems in the production process .
Did SE kicked your dog or something ?Lightning, Serah and Hope wear skimpy clothing and set off on a quest to rescue Fang and Vanille, which only happens if you complete the game for 100%. Throw in some ty J-pop and cash in.
Not before applying anti-g technology to Cocoon.
Flo:Honey,the clock is late.Go out fix it.
Mayor Dobe:What hours is it?
Flo: 15:30
Mayor Dobe:Hey do you wanna to send the Estharians to Centra or what?
Flo:Ok,let it be on 3:45
Images removed for being utterly colossal. Please use images that conform to the size limit.
Regards,
Big D
I'm not really sure what you mean by that unless you're talking about how long it's taking them to develop these titles now. Which really has nothing to do with how good a game is. That's all down to the people making the design decisions and the talent of the dev team under them.
I have Ultimania book, both directors confirm that there is a lot of
compromising involved game design decisions because of production
process for example the Titan battle, Manual jump, cutting maps and
areas and they spend most of time on testing and prototyping the
battle system. In reality FF production is deeply wounded and
this project is mess like FF10 and FF12.
Production of a game being a haphazard mess leading to compromise in the game design isn't just about the process used to produce the game though, but also the people involved in making it, namely those calling the shots. There will always be compromise due to production constraints in gaming, but producers, directors, and game designers with more talent and vision than the guys who made XIII would do better working within inherent production constraints (namely time and technical limitations).
Put people in charge who have an actual vision for the game and can reign in the production process, keep it on track, and figure out what works, what doesn't and make the right cuts when absolutely necessary and you'd probably find that they could pump out a Final Fantasy in much less time and one that's of much higher quality. Problems in development, namely the sort that lead to five year development cycles, are completely the result of the people involved and the kind of work environment they create. There is absolutely no reason Square can't do what plenty of western developers such as Naughty Dog can do and make a great game in as little as two years. Or at the very least, they might not forget to make a game in between making cut scenes if some talented people start running the show.
Also, FFXII wasn't a mess. It was awesome.![]()
due to Matsuno's breakdown/abrupt departure from Square, incompleteness of the game such as lack of full magical abilities available, and poor character, plot and Summon's concepts and implimentation.
Don't want to get too far off topic though..rotfl...
Otherwise vivi was right as far as what measures the design team should take.
That's why I say Square needs to bring in some western game designers to help overcome their production issues.
I would be reluctant to buy FFXIII-2 unless substantial changes were made over what FFXIII currently has..
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I'm not really into the milking of each world as they've done with VII and are doing with XIII. However I must admit, if there's one game that desperately needs a sequel to make any sort of sense of the way it ended, it's XIII. I'd look forward to it.
Given the incompetance and money making ethics they showed in XIII what on earth makes you think they would solve it with a sequel? If anything sequels they do make have been god awful and this one would be a monumental disaster....that is even if most people who hated XIII were really that daft to go and play the sequel....
Well I didn't hate it, I just thought the ending could do with some work. (OK, understatement)
They've openly admitted that the main issue was having to spend all the time creating an engine from scratch and how they had no time left for all the various things we said were missing (reading between the lines, that would include half the story) and how Versus will be better because it's already in place. It doesn't seem too much of a stretch that they'd also stick with the same engine for XIII-2, plus a lot of the other work such as character designs is already done so they'd be able to concentrate on things like the story.
Of course if they do develop it and it turns out to be a stinker that'll probably be my exit from playing the FF series. It's nice to remain slightly optimistic though![]()