It's been a while since my last thread on this subject.

Magic materia, except for a limited amount of time at the beginning of the game, largely suck in this game. I would rather have one mastered Enemy Skill materia than all of those useless green orbs.

You can get Beta, Trine, Big Guard, and White Wind in disc 1... and then of what use is Cure, Barrier, or the elemental materia?

Ultima also blows. Magic Breath is an underrated Enemy Skill with half the MP cost and nearly as much damage... and you get it earlier in the game.

There are some magic materia which are worthwhile. Revive and Manipulate come to mind. Comet (for a short time), Contain, and Shield aren't completely worthless. The rest can pretty much be tossed overboard sometime near the end of disc 1 and wouldn't be missed very much.

Discuss the awesomeness of Enemy Skills and how much magic materia suck.