Originally Posted by
Mo-Nercy
If you put it alongside other games in the fighting genre, the story is pretty developed. At least it's not just "rargh! I don't like you because you beat me before! Let's fight!"
And the complaint that it gets repetitive and boring can be said for all fighting games if that's not really the type of game you enjoy playing. Other fighting games pretty much just have an arcade mode, a versus mode and a survival mode and people like me can play 'em for years. The inclusion of RPG-esqe elements like levelling up and upgrading weapons in Dissidia goes beyond the call of duty in terms of what I come to expect from a fighting game, if you ask me.