My problem with the DS was that the games that used it well (like Trauma Center) were few and far between, while the games that tried to shovel arbitrary uses of it just because it was there were fairly common. Worse were the games that forced you to use it for things that would have been better with the D-pad and buttons. I can't tell you the number of times I took damage in Phantom Hourglass that never would have happened with a traditional control scheme.






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