I agree with this thread to a point. FFX and XII both had this problem, but I really noticed it in X. XII and XIII were hardly noticeable to me, but I know it was there. I guess what I'm saying is we need to bring back random battles with a great variety of enemies. No "two games in a row where the main sidequests are Hunting missions."
I just find non-Random battles to be more annoying than anything.
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