/agree -- it is a big problem for people interested in the tactical side of party setup and battles.
With all the numbers flying around the screen plus the ever-changing Chain bonus to take into account, elemental/physical strengths or weaknesses, buffs and debuffs, it's a huge mess.
I wonder how people would have reacted to a WoW-style Recount built into the game that systematically breaks down damage done and dps in a more-or-less organized way (base damage, with chain bonus, with resistances, with buffs, etc.). Are there any RPGs out there that include something like that?




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