Quote Originally Posted by Icegnaw View Post
The wiki has a link to a mayday version of 2010 edition. I wouldn't bother with it tbf, the guy who ported mayday over to 2010 has done a rush job and therefore a lot of characters (every incidence of E 1 0 and a fair few others for example) are either not displaying at all or not displaying properly. Also my fps dropped to like 12 or something earlier testing it out. I am just going to have to learn to play on raw ascii it seems until they come out with a better update to mayday or another similar tileset.
Weirdly, the Wiki had instructions for how to fix that, but I just checked and it's gone.

Go into the graphics folder and rename maydayMAX to mayday, overwriting the original mayday.bmp. IIRC that's how you fix that.

Speed is nothing to do with tilesets afaik. It's just slow for a lot of people because it's not been merged with d# yet. It still runs fine on my computer because apparently I stole one from a supercomputer bank?