Discussing the first two Clock Towers is always awkward and confusion is bound to happen, it's kinda like Final Fantasy 2/4 and 3/6. Can't really label the second Clock Tower as Clock Tower 2 either since that title is taken by the horrible Ghost Head PSX sequel. ugh, weird game. Maybe I'll refer to it as Clock Tower 1.5

Quote Originally Posted by Kawaii Ryűkishi
I think Silent Hill: Shattered Memories handled it best by abstaining from combat and other "game-y" traditions (such as menu screens, flavor text instead of spoken commentary, etc.) altogether, focusing from the ground up simply on creating a frightening and immersive psychological experience.
Nice! I haven't gotten around to buy this game yet, but it's definitely on my To Buy list. I hope no combats won't take away from the suspense when playing or the feeling of fear that there might be an enemy nearby. Combats often just feel like obstacles, so if they can pull it off while still making things scary then that's just awesome.