Week #2: Geomancer
Rules:
- Only submit builds for the class of the week (duh)
- Builds should include all 5 abilities equipped, and all 5 items equipped
- Only items you can buy in stores are allowed
- Only use abilities learned by generics
- No Math Skill, you know why
Optional Rules: (which you may or may not observe to keep the game more interesting):
- No Blade Grasp (NBG), that is just a cop out of a counter ability that works with any class/build
- No Dark Knight abilities (NDK). If you haven't played War of the Lions or are just used to the PSX version.
- No Move+3/Teleport (NMA). Move+3 and Teleport make other move abilities obselete in most circumstances, so you may chose to place them off limit to allow yourself to be more creative with the move ability slot.
And remember, this is a competitive environment. Don't just post your build, write up a paragraph or two to justify it. I don't want this to be a thread were everyone posts their builds and leaves it at that. Lets see some discussion and pick each other's builds apart. (Of course be civil, we are all friends here)
*will be updated roughly once a week or whenever the old thread dies, whichever is longer.