
Originally Posted by
champagne supernova
I made a thread about this, but really don't understand why the linearity freaks people out so much. Yes, you can't run around everywhere. Wow, big deal. I can't run around everywhere in Metal Gear Solid 4 either. It must also be a bad game! And in all honesty, since when has a Final Fantasy game not been linear. I will admit XIII lacks any illusion of choice until Chapter 11 (more so than in MGS4 even, before someone uses that against me), but it's not like any other Final Fantasy has allowed much in the way of exploration until mid or end game. For the first 6-7 (maybe even 10, I haven't played this in ages) hours of VII, you are stuck in Midgar, literally on a straight path. You then head onto the World Map where you go to Kalm, for some more straight-line stuff. Then through the tunnel and onto Junon (unless you stop at the Phoenix tower place, whatever it's name is). Across the sea to Costa de Sol. To Coral. To Golden Saucer. Even if you wanted to explore, your choices of destinations were limited because of natural barriers that you were unable to cross, or engine problem (by Cosmo Canyon).