Quote Originally Posted by Future Esthar View Post
The weapon upgrading system was the stupidest thing ever to embrace this game.
Why not just grow oneīs strenght and magic with the Crystarium.
I'd like to expand on this also.

The very fact that any material works on any weapon means you simply farm for millions of gil to bulk buy massive quantities of the same components. Which means the hundreds of types of components are just redundent.

Another thing (which will be relevant in the next paragragh) is that you only really want one item to earn Gil (Platinum Ingots) which come from the very same enemy which offers your main source of Crystarium points. This means that there really is no incentive to fight anything except Adamantoises/Adamantortoises. Sure you'll pick a spot to regain TP and perhaps farm for dark matters at some point, but TP farming adds to the tediousness and Long Gui is simply another breed of adamantoise.

The Bazaar in FFXII required different materials for every item you wanted to make, therefore encouraging you to fight (or farm) from loads of enemies from every corner of the game, where FFXIII just lets you get it all from one place.

EDIT: I'd also like to express my dislike of the stats in this game too. Attack and Magic are the only stats you see. We know that speed, defense and magic defense are used, and presumabley accuracey and evasion are in there somewhere. But why are they hidden and why can't we increase them on the crystarium? I like being able to see all my stats, what is the point in hiding them. Bottem line - don't fix it if it aint broken