I don't mind people liking the linear nature of it, I do mind people who think that is how it should be ...to be forced on everyone. VII and the others allow you to choose whether to stick to a linear game or to explore. In other words they give you a degree of choice.
It is this that annoys me, because whilst it is perfectly fine to enjoy a linear game, it is not fine to believe that everyone will, or that by taking away choice this is a superior design move.
liking something is a personal preference, however, even someone that likes linear nature or something else should concede that this isn't a good design choice when you are forcing that on everyone, and not giving them the choices they once had. You can enjoy something and still see it as a design flaw.
The 2 are independent.
Taking away things from a game, particular things that make an RPG cannot be called anything other than a design flaw. That doesn't mean that some people won't prefer that, of course they will, this forum has proven that, but it doesn't alter the fact that it is a flaw, and that it is severely restricting things for a large section of fans.
if I took away the story completely, I can gaurentee you that a section of people would be saying "I like it better without a story thanks, more gameplay please!" and others would be "this hasn't got a bloody story! this is an RPG"
That is where balance and CHOICE come in....choose to skip it, choose to go into it more by sidequests (or in MGS' case codecs).
But forcing it one way or another is a design flaw. In XIII's case, they spent too much time on graphics and were not prepared to put more effort into making traditional towns. It wasn't even a wanted design plan, it was there because they HAD to choose 1 or the other and they decided they would rather have obscene graphics and squander time and money (see polishing rocks for 3 days), to toning down the graphics and placing that effort into towns /minigames etc.
They have said this is the reason.
Why did they do that? Because graphics SELL. It isn't a business flaw, therefore they accepted the design flaw. If more people thought like me, then it would be a business flaw as well, and thus the design flaws would get plugged.
Well, they are laughing like Mr. Mcscrooge from Duck Tales now aren't they (my personal analogy) as they swim in their profits? Because they have still sold 5.5 million copies and that will tell them to continue in this fashion.