Quote Originally Posted by Loony BoB View Post
I wholeheartedly agree. I think they need to alernate or something. I also think that, sadly, it's another downside of superior graphics. They're finding it harder to take such real looking people in such a real looking world and then throw in completely bonkers scenarios and situations. It's a shame. I do like the dark gritty styles of the new games, too, though... and I feel that it's important that they keep some of them. But they really need to alternate better, have one funny, one serious, one online, rinse and repeat.

If they manage to revamp one of the older games using the newer modern console graphics then maybe they will realise/remember what humour can be put into these games and to what effect, despite the graphics. I for one would love to see the Don Corneo scenes with fully realised characters. xD Can you imagine? Oh man. That would be super great.
This is actually very much true. Imagine if they did remake FFVII on the PS3 - do you think they'd be able to pull off the Wall Market scene?

But there is a solution, and I really wish more developers realized this:

Just because you have highly detailed graphics doesn't mean you have to make a highly realistic game!!

Just look at 3D Dot Game Heroes, or better yet Valkyria Chronicles (since it's already out). One of the reasons why VC is arguably the best RPG of "this generation" (God i hate that phrase) is because of the art style. It was a painting in motion before they started hyping God of War III as a painting in motion. I think if SE had some design specialists (or something) go back and look at those old 16-bit games and realize how to achieve that look on new consoles, idk, my life would be complete? Kind of like how Level-5 did Dragon Quest VIII on PS2.

I think that's how it's supposed to be done.