This is a silly fun walkthrough meant to be entertaining and not such a serious sally walkthrough. It’ll also be slightly interactive but we’ll get to that part when we come to it. There will be images and scary dinos so don’t be frightened! I hope to cover a lot of well everything! It’s all meant for fun though so don’t be jerkfaces . The walkthrough will progress as I play it and have your input on it! (which is really just what their names will be and who will be in the party and anything else I decide. ) There will be tips along with screenshots so you might actually learn something! SO ENJOY!
Game mechanics:
Okay so you picked up this game but you know smurf all about FF’s for some strange reason. So let’s go over the basics of it.
Spoiler cut if you frankly don't care about my crazy basic explanations
It’s an ATB type system. ATB is active time battle. This means that there is a pretty little bar that fills up until it hits the money spot. When it’s full you can attack! See simple. The same bar is used for Trance, which is a super omigawd thing you’ll learn about as you play. With trance instead of filling up it decreases with your turns in trance. There is the Active battle mode and the Wait battle mode. Active is when the characters just go when they have the chance and Wait is well, they wait till they can go. We’ll be using Active cause we’re bamfs like that.
There are the simple things like HP which is your health and MP which is your magic! This isn’t hard to understand right? Certain characters have certain moves. Pretty much they come down to magical and physical moves. When it’s a magic attack or one that uses MP, each spell has a number next to it. This number represents how much MP it will cost to use. And that should be self explanatory; you can only use however much MP you have!
There are two types of skills in IX; action and support. Action is summons, magic and weapon skills and support is well things like status effects and what not. You get these from items/equipment! When you get an item you equip it and you go to well your abilities. You have a certain amount of magic stone points you can assign. As you battle you get AP (ability points). If you have certain abilities assigned with the Magic stone points then your AP will be going to each thing you have selected. When you fill it up you’ll learn it permanently. Always remember to learn it permanently before you unequip whatever it is that has the ability if you wanna keep it. The AP goes to the support, the ones you have to assign, and the action ones. So you don’t have to worry about placing the points yourself. As you level up you get more points to assign more things! See not so hard. You’ll get the hang of it I’m sure.
Another fun thing about this game? We’re going back to having 4 characters fight in our battles! Fun times will be had!
You got all that? OK moving on.
Status aliments:
So this is the stuff that effects you in battle. LEARN IT!
Auto-Life – You automatically come back if you die!
Berserk – You get all strong-like but you have no control over the character. They just attack things.
Confuse- You can’t control the character
Darkness – They are blinded! They can’t really make attacks hit home.
Float – Well… they float? Earth things can’t hurt them
Freeze – They are frozen in a block of ICE! If they are attacked they shatter and are KO’d instantly. You can’t revive them or anything just POOF gone for the rest of the battle.
Haste – this makes your ATB fill up faster.
Heat – This is why they’re hot, this is why they’re hot. If they do any action they die.
KO – They die.
Mini – Honey you shrunk the characters! Ok i'll admit that was lame. Attack and defense go down but look how cute you are!
Petrify – You turn to stone! If hit sometimes they shatter and are lost for the rest of the battle
Poison – HP decreases over time.
Protect – Defense is raised! YAY!
Reflect – You get to play ping pong with magic. If someone has this on than a spell will fly back to the caster.
Regen - HP slowly restores overtime.
Shell – Magic Defense is raised! YAY!
Silence – You can’t cast any magical attacks
Slow - ATB gauge slowly fills up
Stop – You no longer can do any action on the character.
Trouble – When attacked, it also hits your other party members.
Vanish – Can’t be seen! Or hurt physically. You gotta pew pew them with lasers
Venom - No EXP & AP earned after battle & character can't move.
Virus - No EXP & AP earned after battle
Zombie – If you heal them it’ll hurt them D: Items or skills.
Elements:
Pretty much in every RPG ever made ever they have this thing so well here.
Fire>Ice
Ice>Fire
Thunder>Water
Water>Fire
Earth>Wind
Wind>Earth
Holy>Shadow
Shadow>Holy
Get it? Got it? Good.
ATE and Moogles:
ATE is Active time event. This is like mini cutscenes. You can skip some but others you have to watch. It’s all fun, so watch them if you want! Unless you’re going for Excalibur II then don’t worry about them.
Moogles are the save points in this game.
They also have this thing called Mognet! Mognet is pretty much a really long side quest. It’s kinda entertaining to see what the moogles write to each other cause guess what! You’re delivery boy! Thought you got out of that pizza job huh? The moogles in this game are probably the most entertaining out of any of the games so you might want to pay attention.
Field:
When in the field you get “!” or “?” marks. This means, “holy crap something is right there I’m so excited and questioning my existence at the same time!” There will be a world map to access much like many older games. You’ll eventually have a few modes of transportation throughout the game. You can travel by foot, chocobo, ship and airship. You’ll just have to progress the game to get everything!
Ok that’s our basics I think…. For now. I’m not going to go into items and weapons really right now. I’ll address certain things as we come to them like mini games and what not. Who knows we might get some help.
Characters:
Who are our leading ladies so far? (I’ll update this with info and what not as we progress)
Pierre
Our main character Zidane, or Pierre in our case, is a thief! He can steal things and he has thievery skills. These come in handy throughout the entire game. Many creatures and bosses have some very unique items on them. He can use daggers or butterfly swords. He also tends to wear the leather type things. He can’t wear the heavy metals since he’s far from being a headbanger.
Chansey
WHITE MAGE!
Thunder
It's Vivi/Thunder! He's a black mage. This means he can use magics. Pew pew lasers. He tends tow ear cloth items and pew pew at things.
Irontoe
[u]Benard[u]
Blue mage loser face. Who is a HE!
Walkthrough of happy fun time:
So you decided to play FF IX! Good choice. Well best choice, some EoFFers may say! The game begins with a lovely FMV. You get to see some hot boat action, some hot pole action and even some hot bird action. Great stuff.
Theater Ship:
So here we are, on a creaky airship, all dark and mysterious. So un-named tail boy what do you do? "Light the candle in the middle of the room!" Yeah don't listen to the screen yet. It lies. Ya know we need someone else to tell us what to do... what to pay attention too... a narrator... a... plot person... a dinosaur... A PLOT DINO! I do declare it's plot dino time!
Plot dino! What say you?
Well I guess there is that... Maybe we shouldn’t have enlisted him… I guess it’s too late now…
So now go light the candle and someone will call out asking who's there and you get to name your character. That’s where you lot come in!What’s the name of this character?Next section coming up!