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Thread: Did you like FINAL FANTASY XII?

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    Next mood swing in 6 mins YTDN's Avatar
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    Quote Originally Posted by Clo View Post
    I guess we can sum some of this up by saying that if you make things subtle enough, they fail to make any sort of impression. Some people appreciated the subtlely of the game, and others just, well, failed to be impressed by any lines of dialogue being thrown at them (in a grander sense -- the dialogue actually was great. Great translation!).

    Because as I was reading your response to YTDN, I remember those plotlines and what the characters did, yet I remember the scenes being so vague and there being so little dialogue that even though I was getting an impression of character development and what not, it just wasn't enough to really move me in any way. Maybe it was just the right amount for some.
    Pretty much. I actually really liked the characters, and thought that the premise, though a little cliche, could sprout something wonderful. Personally, I'm the type that gets into a story for the theatrics- that's why I really liked the dialogue and voice acting, and especially villains like Cid and the Judges, because they chewed the scenery every time they were on. The main characters had a good basis that would be awesome if explored, but since the game decided to go for a subtle route I never felt that.

    I guess what I'm saying is that subtlety and 'realistic' character development is for reality- if you're going to write a story where all the characters sounded like they swallowed the Complete Works of Shakespeare, then have them ham it up.
    Last edited by YTDN; 05-27-2010 at 03:45 PM.

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