I'm not going to argue this point really because neither of us would have any real data on the breakdown of Wii owner demographics. But I do want to say something perhaps as a bit of food for thought; have you ever considered that the inability for so-called hardcore games to sell may say more about the kind of people who bought the Wii than it does hardcore gamers.
I complain about the lack of hardcore games on the Wii myself, but I also don't own one, largely because there's nothing there that appeals to me enough to buy the console for it especially given my hatred for the controller. It's sort of a chicken and the egg thing since you can't bring in hardcore gamers without good hardcore games, but how do you justify making them if there's no perceived market there.
If I were going to blame anything for the lack of hardcore games and support from hardcore gamers though, I'd blame it on Nintendo seemingly turning their backs on hardcore gamers in a lot of ways. From the focus on easier to use motion controls and simpler games, to wave after wave of marketing targeting casual gamers, and endless amounts of shovelware getting a license to be released, I can't fault any hardcore gamer who passes on the Wii because they feel like Nintendo could care less about them.






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