-
Finally read the article in Game Informer. I'm glad to here that we can put logic out of the playing area in levels, though that is something not entirely new. You could do that with the layer glitch. New grappling hook mechanic sounds interesting as so does the implementation for custom controls in your game. I found it pretty impressive when others used the mechanics of the first game to create another genre of game that might have a different control scheme, but I guess with this new feature it will produce better designed games.
We also now have the ability to put in custom sound effects. I'm hoping this holds true for music as well. As for mentioning the complex logic that now can be hidden, I'm wondering if all this would do is just put it in the background or will it take up less of the thermometer. Thermometer is the key thing I want to see upgraded in this sequel. Thew enemy things look cool too and you can make them look like sackpeople. It's also nice that it sounds like it'll be easier to create cutscenes, because I found that to be hellish. I will look at the trailer another time.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules