Quote Originally Posted by Skyblade View Post
Why do I feel you missed the entire point of my last post? I'm not arguing about which system had the best implementation or result, I'm saying which one I think had more potential. And I felt the Crystarium has far more potential for customization and choice than the Sphere grid did.
Potential is the right word for it, I think. It sucked how it was so CP-expensive to start new roles with characters. The stat gains weren't much if you wanted to make Lightning a Saboteur for example and I'm sure everyone just decided it was better and more cost effective to spend a little more on the much bigger stat gains to be had from consolidating their character's main roles. The choice was there, but it wasn't a 50/50. A shame, because with a bit of tweaking - making it more cost effective CP-wise to learn new roles, giving us the option to do so earlier etc. it would've been neat.