Potential is the right word for it, I think. It sucked how it was so CP-expensive to start new roles with characters. The stat gains weren't much if you wanted to make Lightning a Saboteur for example and I'm sure everyone just decided it was better and more cost effective to spend a little more on the much bigger stat gains to be had from consolidating their character's main roles. The choice was there, but it wasn't a 50/50. A shame, because with a bit of tweaking - making it more cost effective CP-wise to learn new roles, giving us the option to do so earlier etc. it would've been neat.





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