I dunno about that, Ultima was a breeze, it was Omega that gave me trouble. I'm pretty conflicted when it comes to difficulty. The first run of a game I like to think a little, but after that I like a challenge. On the other hand I don't like hindering myself to create one! FFXII was neat because I could fill the license board, get to 99, etc and still have to be careful. I guess what I'm saying is, as nice as other sidequests are, I really like the marks :3