Quote Originally Posted by Shin Gouken View Post
Quote Originally Posted by seiferalmasy2 View Post
Quote Originally Posted by Karifean View Post
Quote Originally Posted by seiferalmasy2 View Post
Story is rather subjective, but this is a GAME and thus it needs gameplay and that is where a lot of hate is coming from. Games aren't meant to be visual novels, they are supposed to be GAMES primarily.
I'm surprised you're writing this after all your griping in the FF XII thread.
XII had lack lustre gameplay too, gambits are a step behind what XIII did, basically AI characters.

XII had a pitiful gameplay overall but it wasn't as bad as XIII which takes useless to a whole new meaning. Unfortunately XII's story/Character development was ridiculously underdeveloped. XIII decided to go the other way with overboard graphic fests and even less gameplay so story was even more in your face.

Basically both games suck in their own way and both got the balance completely wrong. I don't see that as a contradiction because....it isn't.

Jacob_Khozaim's reader review of Final Fantasy XII for PlayStation 2

There is a chap who saw it coming...
Personally i'd define contradiction by what you just said.

You made a competetive arguement for how the story is the most important part of a game and how attachment to the characters give the story depth and meaning. But you also said this -

Quote Originally Posted by seiferalmasy2 View Post
Story is not just a personal opinion
And now you are saying this -

Quote Originally Posted by seiferalmasy2 View Post
Story is rather subjective
So either the story is defined by the players opinion of it, or it's not.

Now excuse me while i go to the FFXII forum to tear apart your final arguements on the subject
but you're welcome to keep trying..

I see story as objective....sort of like light.....an observer can see it and take measurements and come to a conclusion.

I feel that is why Black Isle was so successful. Sadly they ran into financial problems and closed.

Black Isle Studios - Wikipedia, the free encyclopedia

But the stories in the games they developed...if you take a look at them...are acclaimed by most pc rpg fans.
Other things in rpgs are subjective though...and a matter of preference.
The towns, npcs, and minigames, chests and their contents, linearity and other issues we have been debating.

I didn't think the story of FFXII was well developed at all..a lot of that game was incomplete due to Matsuno's abrupt departure and the failure by his replacement to give the game a good proofread.

shrugs.

As for FFXIII I have read reviews and watched videos and it seems to be flawed as well and I find that a shame.

oh well..on to Versus...