Nobody said it did draw inspiration from VII, that is a really valid point and i'm impressed by your thinking. right thereI said that each game generally evolves to better itself and so FF7 is an improvement on the formula of FF1 and even 6.
However, XIII has thrown the formula away, yes that is a fact. It has thrown away many things like traditional towns and control of all party members and replaced them with nothing which is decent.
I am afraid you cannot argue that improvement is getting rid of core ideas and systems and replacing them with nothing. There really is no argument to be had here. No opinion. It really is as basic as it sounds: When you take away from something which has worked for years and don't add anything to replace it, you are dumbing down and subtracting.
You are not adding to it and you are not improving on the one which went before. Hence XIII is statistically the worst scored FF game from VII-XII.
RPG's have a set formula of things that make it an RPG (that is what chrono trigger supervisor and creator of jrpg says). Yƫji Horii - Wikipedia, the free encyclopedia
And when you remove or severely subtract traditional towns, interactive NPC, minigames, sidequests, choosable characters, menu choices, character control
You are destroying what makes it an RPG. Again this isn't an opinion, it is a bare faced fact. You cannot take away all these things that a lot of people find fun, replace with dumbed down gameplay or just simply nothing, and expect that game to be called new, innovative, evolved or improved.
Sorry. Logic doesn't work that way, and nor does the world. I have no doubt you will somehow find a way to argue with this, but 1+ -1 does not equal 2.




I said that each game generally evolves to better itself and so FF7 is an improvement on the formula of FF1 and even 6.
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